Sure, it looked great, but it lacked two-player action and was missing its coolest character, Guy. Wii U: The original Final Fight basically cemented a genre that dominated the arcade for several years (following on the promising but limited Double Dragon), but it never had a proper Super NES conversion. Meanwhile, the lady-thug who dyed her hair to match Billy's ensemble looks on and questions her life choices. Lucia throat-punches Billy for thinking lavender leather is a good look. ![]() When Final Fight characters began making their way into the Street Fighter Alpha games several years later, no one was particularly surprised. In fact, in the days before Street Fighter II codified both the franchise and the genre - in the days when Capcom would happily slap the name "Street Fighter" onto, say, a totally unrelated sci-fi action game - the original Final Fight was initially solicited to arcade owners as "Street Fighter '89." The company changed the title before launch, but the connection was established right then and there. ![]() Nowhere is that relationship more evident than in the history of the Final Fight series, which for all intents and purposes exists as a sibling to Street Fighter. The two genres frequently overlapped, and even seminal brawlers like Double Dragon made occasional forays into one-on-one arena fighting. ![]() The brawlers and fighters that dominated arcades beginning in the late '80s and well into the '90s shared a closely bound heritage. Some content, such as this article, has been migrated to VG247 for posterity after USgamer's closure - but it has not been edited or further vetted by the VG247 team. This article first appeared on USgamer, a partner publication of VG247. Review copy fromGame purchased by reviewer.
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